Tag: CampaignInfo

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  • Main Page

    h2. Campaign Info !>http://www.leisuregames.com/acatalog/dark_chateau.jpg! [[Origins of the Castle Zagyg Campaign]] - Bringing it all back home [[Guiding Principles]] - For the kind of game you tell stories about [[Creating New Characters | …

  • Guiding Principles

    h4. Open-ended, Player-driven Gaming This campaign will be player-driven. Players will forge the destinies of their characters and the world by setting their own goals and following their own initiative. Players can also shape the world through …

  • EditDirections

    h1. Welcome to your wiki! This is your wiki Main Page. It serves as a starting point for your wiki. From here you can begin organizing your campaign! To get you started, here are some examples of what you can do with the wiki. To see …

  • Character Creation and Conversion

    The following is a fairly exhaustive list of issues that may arise in converting AD&D characters to C&C. In most cases, conversion will be quick and easy, but be sure to check this page if you run into any difficulties. h4. Levels * Check the …

  • Ways Castles and Crusades differs from ADnD

    h4. "Castles and Crusades Quick Start Rules":http://www.trolllord.com/cnc/ccqs2.html The following is a list of notable differences between AD&D and C&C. # The SIEGE Engine
    # Bonus Spells
    # Two-Weapon Fighting
    # Spell Effects

  • Character Adventure Hooks

    As if [[Home Page|Castle Zagyg]] weren't bait enough, here are some adventure hooks to further draw you in. Pick one, or better yet, make up your own. The goal is a player-driven campaign. In the future you'll be expected to go FIND adventure hooks …

  • The Tale of Serpent Ridge

    En Route to Yggsburgh, you stopped over in the Free City of Greyhawk. While carousing in her taverns, you made the acquaintance of one Al Reuter. Garrulous and free with coin, he regaled you with fish tales from river expeditions in his former home, the …

  • Family Wealth

    A message arrives to you in Longspear: _Dearest Nephew,_ _A bard traveling from the Hold of the Sea Princes told the taverns here of your accomplishments. It was with great joy that I heard your name and your health. So I, your uncle Derent, took …

  • The Drunken Dwarf

    As you're waiting outside the tavern's outhouse, a voice calls to you from the shadows, behind a crate of refuse. “Can ye spare a coin for a thirsty dwarf.” Surprised that a dwarf would be begging, you walk toward the pitiful voice. “I can tell …

  • The Elf's Faerie Dream

    For the past two nights, you've been bothered in your meditations by the image of a beautiful elven face, a female presence. Each time you've opened your eyes to see yourself alone and undisturbed. Yet last night the swear you smelled lilac. Tonight, …

  • Origins of the Castle Zagyg Campaign

    Gary Gygax's [[Home Page|Castle Zagyg]] is quite possibly the most long-awaited RPG release in the history of the hobby. As early as 30 years ago, Gygax promised readers of Dragon Magazine that his personal campaign dungeons, Castle Greyhawk, would be …

  • To Cure the Toad God's Taint

    His prayer ended, the High Priest raised his eyes. He then clasped your shoulders in reassurance, nodded kindly, and departed. Father Malduc then approached, smiling with relief. “Fharlagnhn’s blessings are upon you: the Toad God’s taint is contained.” …

  • The Blue Jay's Unhappy Tidings

    Traversing a forest, you had sensed the blue jay’s urgent approach for several hours. From the thick canopy of trees it descended, alighting upon your hand. At first it was difficult to calm the creature, desperate as it was. It had traveled many, many …

  • NPCs in Yggsburgh

    In Yggsburgh, it's all about who you know. It's a good idea to keep tabs on friends and enemies, and this is the place to do it. [[:41508]] - Beggar at Bridgegate [[:41156]] - Inkeeper at the Outs Inn [[:42646]] - Mercenary for Hire at the …

  • Experience and Training

    Experience in the [[Home Page|Castle Zagyg]] campaign is based on treasure obtained and monsters slain. Lesser awards may be given for monsters routed or captured, depending on the circumstances. Note that gold is significantly more valuable in this …

  • Experience for Money Spent

    Regarding experience for treasure, a potential house rule for playtesting is a requirement that characters spend their gold in order to earn experience for it. This encourages character involvement in the fantasy culture and economy, and incentivizes …

  • Setting Specific Rules

    The [[Home Page|Castle Zagyg]] campaign assumes several exceptions to the standard C&C rules you should be aware of: [[Money and Treasure]] [[Experience and Training]]

  • Money and Treasure

    This campaign gives precious metals more value than does the C&C PHB, establishing a more realistic fantasy economy. Relative value of coinage is more realistic as well: * 1 pp = 1.5 gp = 15 ep = 75 sp = 750 cp * 1 gp = 10 ep = 50 sp = 500 cp * 1 …

  • Equipment

    The right tool for the right job, as they say. h2. Standard starting bundles "See the bundle page":http://www.obsidianportal.com/campaign/yggsburgh/wikis/equipment-bundles h2. Local prices Prices for equipment in Yggsburgh vary from town to …

  • Equipment Bundles

    Purchase these to speed up your character creation. They cost the same as items purchased singly, but you don't have to spend time looking through the equipment lists... unless you like that sort of thing. *Pack 1, Delvers bundle*
    Backpack 2g …